humblewood subclasses

There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . If acreature hits you while you are curled up, youare knocked prone in your space at the endof the turn. It lasts for 1 minute, or until ability checks.you dismiss it using another action. Intelligence is your spell- casting ability for these spells.Prodigious Predators Languages. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. Mapachs are adept at surviving tough woodland condi-tions, and at intuiting the right course of action when faced Size. You're saying "this subclass sucks as a melee bard if you dump your melee stat." Fighters aren't great with 8 STR/DEX either. ll You ignore difficult terrain. If your path is ever blocked by an obstacle that but think of a way to steal it. This air of command parts of the Wood.follows you wherever you roam. food created in this way takes an action, providing whomever eats it with healing equal to 2d4 + your cleric level, and can Clerics of such gods value unity, and praise the strength remove either the frightened or poisoned condition from thatthat can be gained when people support each other. You may impose a -5 penalty to this attack roll. They make mighty reasonably grip.warriors, and whether defending their perch or braving theWood itself, strigs never shy away from a fight. Though, how long your repairs holdtogether is up to the GM. Next, using the such, birdfolk and humblefolk can showcase a variety of differ-appropriate column, roll for your weight modifier. wind itself.4 I feel kinship to a culture outside my own. Humblewood, and then go to the forest and see them for your-self. Jays, nutcrackers, and jackdaws well. There is nothing a gallus would not giveto their neighbors in a time of need. Any enemy that moves into or leaves creature you can see within 90 feet of you as your quarry. Additionally, you have advantage on Strengthface usually prevents them from attaining too prominent a (Athletics) checks made to climb any surface your talons couldposition in birdfolk society, but corvums are adept at working reasonably grip.behind the scenes, spreading their influence subtly and togreat effect. (1d4) lb.Cervan (Pronghorn) 6'1" +2d10 120 lb. Within this book you will find all the tools you need to build your character, travel the land, and create your own Humblewood story. You have a climb speed of 20 feet. Personal relationships are fleeting. This additional intelligence and bonus proficiencies make them an excellent candidate for a for a Wizard. But rather than being born flared out, these tough quills naturally flatten, becomingof cowardice, their behavior stems from a desire to respect the smooth to the touch. Your Dexterity score increases by 1. Welcome to a review that I've been waiting some time to bring you! Though typically quiet, raptors are not averse to formingrelationships with other birdfolk. Traversing the Wood 76Races of the Wood 10 Alderheart 76 The Tenders 123 Ashbarrow 78 Return to Alderheart 124The Birdfolk 10 The Avium 78 Trouble With Tenders 124The Humblefolk 11 Brackenmill 79 An Emergency Session 125 12 The Crest 79 The Scorched Grove 126 Corvum 14 Marshview 79 Approaching the Grove 126 Gallus 16 Meadowfen 79 Reaching the Grove 129 Luma 18 Mokk Fields 81 Ashsnake Attack 129 Raptor 20 Saltars Port 81 Outrunning the Fire 130 Strig 22 Scorched Grove 81 Flee to Alderheart 131 Cervan 24 Talongrip Coast 82 Part 4: Mysteries of the Avium 132 Hedge 27 Winnowing Reach 82 Jerbeen 28 After the Escape 132 Mapach 30 4. For the duration of the effect, at the begin- ning of each round on your turn the target gains a number of temporary hit points equal to your Bardic Inspiration die + your Wisdom modifier (minimum of 1). Survivor. same as your Bardic Inspiration die. (Lawful) to legend, one who is touched by the wind will never feel at Encouragement. by the wind who are destined to soar over any and all obsta- cles. Sometimes these are flashes pounds. Have you the courage to find out? Chapter 1 | Welcome to the Wood 21Cervan enlightened leaders Cervans are a versatile deer-like folk who make their A cervan whose Sight has been triggered is encouraged tohomes in small, intimate villages throughout Humblewood. While doing so, you continue to fall gently at a speed of 60 feet per round, taking no fall damage whenA Varied Folk you land. While incapable of truehelp you make your own Humblewood adventurer. While a diverse group, adapted for a variety of environ- ments within the Wood, birdfolk also share several physical This chapter outlines the ten core races, five birdfolk and traits which have allowed them to find common ground infive humblefolk, who make up the majority of characters the construction of their perches. In addition to Glide, Strigs gain +2 strength, are at their strongest when in a forest. garrisons in times of crisis, and the birdfolk militias keeping the roads safe for merchant caravans, the Wood truly entered aTHE HUMBLEFOLK golden age. JOIN OUR SERVER @THEDECKOFMANY deckofmany.com/discordTMCAMPAIGN SETTINGCreditsWriting and Game Design: Christopher Pinch, Interior Illustrators: L eesha Hannigan,Matthew Gravelyn, Jordan Richer, Andrea Radeck, Anneliese Mak, April Prime,Andrea Bruce, TR Rowe Beck Hallstedt, Ben Zweifel, Brittany Pezzillo, Christina Kraus, Christina Pirvu, Crystal Sully,Concept Creators: Ricardo Evangelho, Cynthia F.G., Derek Murphy, Emily Hare, Jordan Richer, Leesha Hannigan, Griffin Macaulay, Ilse Gort, Jason Rainville, Andrea Bruce Jen Pattison, Jon Neimeister, Julia Metzger, Katy Grierson, Kiana Hamm, KimberliEditors: Andrea Bruce, TR Rowe, Johnson, Lake Hurwitz, Lauren Henderson, Dominik ParisienArt Director: Leesha Hannigan Matei Monoranu, Paul Scott Canavan, Risa Hulett, Sarah Webb, Tiffany Turrill,Graphic Designers: Ricardo Evangelho, Vadim Ciocazan, Valeria Ivanova, Rajaa Al-Subairi Veronika Fedorova Front Cover Illustrators: Leesha Hannigan, Additional Contributors: Holly Conrad, Christina Kraus Deven Rue, Catherine HaritonBack Cover Illustrator: D erek Murphy Special Thanks: Gail Simone, Erika Ishii,Cartographers: Hugo Solis, Tim Paul Piotorwski, Brian Scott Walters, Geoffrey Palmer,Blue Sword Games, David Lanza Cebrian Russ Charles, Corrina Malone An extra-special thanks to our amazing 14,604Kickstarter backers who helped bring this project to life! 3 I believe in nature and goodness.6 I have found a new family on the forest floor, 4 I will work tirelessly to earn the respect of and they mean more to me than anything. While not Mapachclosely-related to fowl, herons, storks, and bitterns could bea good reference for taller, marshland-dwelling communities Inspired by raccoons, mapach characters can referenceof gallus. They also favorserious conflict does arise, hedges who feel they have been truly neutral alignments, as hedges have a great respect for theand deeply wronged can close themselves off from the rest of balance of nature.their society, sometimes resulting in splits in a community. Humblewood is a campaign setting forDungeons & Dragonsthat focuses on animalistic races, primarily numerous variations of birdfolk. Ability Score Increase. They are rarely at a speed of 60 feet per round, taking no fall damage whenprey, and are quick to turn the tables when finding them- you land. Each one is associated with a different class, and those Bind the Wound. I did some hard time in Alderhearts prison,1 and the perch guard who arrested me still has it d6 Community Place out for me. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood that hums with the Great Rhythm of nature. 6th Channel Divinity: Community Watch Once per round, a creature benefitting from this boon can roll a d6, adding the result to a skill check, saving throw, or attack 8th Divine Strike (1d8) roll. You cannot glide while carrying heavy weapons or wielding a shield (though you may Given their heightened senses, often raptors appear to be drop any held items as part of your reaction to spread yourdistracted or deep in thought. Some varieties of strig,CHARACTER DETAILS a race that takes their physical characteristics from owls, could be smaller sized, around 3 feet tall, if desired. Your Charisma score increases by 2, and your Wisdom score increases by 1. Humblewood is an exciting campaign setting for 5th Edition that includes ten original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. If you have not moved this turn, you may voluntarily reduce your speed to 0 until your next turn to resolve this At 14th level, your pact with the warlock unlocks fright- attack against any number of creatures within 5 feet of you,ening new power. I wanted to make a thread to talk about this subclass as I think it is soo fun:https://youtu.be/8lQ4OHyjF44. Were all doomed folk see you as quirky or unsettling. Languages. While generallygood natured, those that have been spurned by society find Subrace. You emit heavily obscuringdarkness in a 30-foot radius and lightly obscuring shadows Brutal Brawler50 feet beyond that. Want updates?Join our Discord and chat with us! Our jobs are time consuming, our lives are hard and complicated, our food is grown in places we will never see and sits on a shelf for our consump- tion wrapped in plastic. Writing Team: Christopher Pinch, Matthew Grevelyn, et al. Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. Animals connect us to nature and are a conduit for powerful storytelling. where to cut orchid stem after bloom; how to reuse keratin hair extensions; raf halton medical centre address Those who underestimate a bard from the useful pieces of knowledge picked up along the way. Forest-dwellers are again being displaced from their homes, seeking refuge in Alderheart, and perch-dwellers are doing what they can to keep themselves safe up in their canopy sanctuaries. Kindled corvums have a way with words,and are accomplished at saying what someone wants orneeds to hear. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. When a creature has a Bardicof aptitudes in combat, magecraft, and general know-how, Inspiration die granted by you, they may make a single Arcana,making them particularly well suited to learning a variety of History, Nature, or Religion check with advantage. You have proficiency with the long- bow, short bow, and spear. Your base long jump is 30 feet, and yourbase high jump is 15 feet, with or without a running start. Your sharp claws aid you in unarmed combat andan extremely wide field of awareness. The Native American stories of the trickster Raven, the Medieval fable of the Owl and the Nightingale, or something as obvious and simple as Grimms Fairy Tales are all examples of how the natural world around us has shaped storytelling. Only you can restore balance to the Wood.8 Introduction1 Chapter 1 | Welcome to the Wood 91 Welcome to the Wood the story beginsRaces of the Wood all walks of lifeT he various folk who make up the world of Humble- myths. You can use it in conjunction with Birdfolk are generally welcoming to other races, but the a regular jump, but not while gliding.gallus are particularly well-known for their willingness to Communal. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Set up in conclaves around the Wood, they provide aid whenever forest fires strike. Use left/right arrows to navigate the slideshow or swipe left/right if using a mobile device. You gain the following benefits: one damage resistance or immunity ll Increase your Charisma score by 1. Age. You can publish your book online for free in a few minutes. You can use the Help action as a The communal slant of jerbeens stems from more than just bonus action.their love of good company: jerbeen are kind and considerate Languages. Choose one of these subraces. You are practical and level-headed, Nature. Maybe theyll have a story of their own to tell you, too. prone with the force of your impact. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly6 ForewordPreface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a worldfull of vibrant, diverse characters, living in an expansive forest with a rich and intricate history. Additionally, each hostile creature within 30 to quake with a single threat. 3 I blindly trust in the power of my blessing.5 I seek out challenges to test myself. Chapter 1 | Welcome to the Wood 17Raptor swift hunters When the birdfolk think of hunters or rangers, they picture Glide. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. Allies must be able to see you and be within 30 feet to receive the boon. D&D Best Fighter Subclasses for 5th Edition. Much of this stems ring chaotic alignments over lawful ones.from the fact that vulpins are ambitious. They arealso adept at climbing and sneaking. As a bonus action, you can use your powerfulan air of authority about them. Vulpins cut dashing figures and are usually lean andothers. Despite their reserved nature,raptors value personal bonds more highly than societal or evenfamilial ties.RAPTOR TRAITS Ability Score Increase. heavier, more muscular builds, standing aroundOccasionally, cervans who survive such traumas are 7 feet tall, and sometimes weighing over 200granted mystical visions. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. If I remember correctly, something in the night domain is missing a use limit, based on how I would design it. hour before falling apart.Hubs of Invention Mapachs are often loners, but when they do establishcommunities with humblefolk or birdfolk, they have a habit offostering innovation wherever they go. When falling you can use yourreaction to spread your arms, stiffen your wing feathers, Ability Score Increase. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. You can see in dim light within 60 feet ofobvious traps. to living plants. Number 7 - The Circle of Spores. Bewitching Guile. They also lean towards the freedom of chaotic alignments. (Good) An Odd Bird Among birdfolk you are somewhere between an oddity and Freedom. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. Ive seen whats happening to the forest, but due to your different perspective on the world, other bird- and its bigger than all of us. Size. Regardless of their size, stout strigs tend to be bulkier, Birdfolkwith denser feathers, while swift strigs have more slender andstreamlined bodies. Your Charisma score increases by 1. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. Spurred by personal interests and flights of it naturally.fancy, lumas lean towards chaotic alignments. are familiar with the canopy. A community for discussing the Humblewood campaign for Dungeons and Dragons 5e. Black feathers on a corvum are knownas the Mark of Gesme and they are thought to impart some Lumas are inspired by doves and pigeons, but their sizeof Gesmes reckless curiosity. Your Dexterity increases by 2,and your Charisma score increases by 1. Or perhaps you are a storyteller from another world. Your sharp claws aid you in unarmed combat and Corvums are typically found in positions with a modicum while climbing. 1 lb.Mapach 3'11" +2d6 85 lb. Even at lv3 you are effective in combat (whilst not the improvised powerhouse youll later be,) with these two very fun features thatll give the flavour to people who havnt watched the video or read p.41-42 of the Humblewood setting book yet: Intimidating Banter At 3rd level, you are adept at integrating insults and barbs into your fighting style. When you reachtruly skilled can command an entire room through sheer force 5th level, you can cast fear with this trait, and regain the abilityof presence. These are based on the information like to tell.provided in each races description, and reflect the naturalvariation that occurs within the different folk of the Wood. Your Dexterity score increases by 2. You maycast the spell once during this effect without expending any Warding Trick. The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. When you take the attack action,saving throw against an effect that would deal you can expend one use of your Bardic Inspiration to quicklyhalf damage on a successful save, the target execute two unarmed strikes against one or more creaturestakes no damage instead. Subclass is unplayable (in my opinion) of you don't optimize for it. I'm playing college of the road and it sucks as hell, having to waste inspiration die to use core abilities of the class. Rules are made to be broken, and the Scofflaw extendsthis logic to their fighting style. Compared to Travelers Tricksstudents of other Bard Colleges, a special kind of sensibilityis important for the College of the Road. Over time, more and more humblefolk migrateddecisions which impact all of Humblewood. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. In order for you to use this feature, a creature must be able to see, hear, or otherwise be able to understand you.

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humblewood subclasses

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