This mod is compatible with Version 1.10 Collie & all DLC. Check the mod pages on Steam or the Paradox forums on how to do this since it might be different for each mod and version of the game. The two most commonly-used positions in here are "LEFT", for making x point up-to-down and y point left-to-right, and "UP", for making x point left-to-right and y up-to-down. If a technology doesn't have any other technology as a requirement using path in any folder where it's placed, then it must have a separate gridboxType definition within the folder's container window. Expert AIputs in a lot of behind the scenes work to make the AI a more challenging opponent for the players, specifically with the 1936 start with Historical Focus mode turned on. 44. This has 3 types: army, navy, and air. A XOR should be in every mutually-exclusive technology, specifying the others, having it in just one of technologies isn't enough. An effect block ran for the country that unlocked the equipment is on_research_complete = { }. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. With a keen focus on deepening historical accuracy with challenges for the player, this mod succeeds in bringing more life to this cacophony of death. Youll end up switching sides several times, which can be great fun after all, when youre a master of the game, the only way to have a worthy opponent is to play against yourself. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. DISCLAIMER: Many of these mods have been since discontinued or abandoned. These tactics are defined within /Hearts of Iron IV/common/combat_tactics.txt. A technology or doctrine tree item is the technology itself within the tree. The Country Roulette mod spins a wheel at set intervals (from 30 days to 2 years) and then plops you down in the command chair of a random new nation. Join. However, AI can still research technology even if it's hidden, so it should be made impossible to research manually if it's intended to be hidden. The name of the equipment you wish to add. The position = { } argument is the position of the top-left corner of the technology icon counting from the upper left corner. Interactive corporate website. The position of the first technology in the branch, or rather the position of point (0, 0) in the coordinate system used to position the technologies in the branch. Please note that you must have the appropriate technology to receive the equipment. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. Several database objects can be set to be unlocked by a technology, including equipment types, equipment modules, sub-units, and buildings. If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction. That container window would have to be located within the containerWindowType with the name of countrytechtreeview, defined within /Hearts of Iron IV/interface/countrytechtreeview.gui (not countrytechnologyview.gui), for technology folders and within the containerWindowType with the name of countrydoctrineview, defined within /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, for doctrine folders. How to use the add_equipment console This guide allows you to quickly spawn equipment in game. tiermaker.com. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. For example: you want to get light tanks, for which the table shows the name light_tank and a level from 1 to 3. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. This would be necessary to set if it is possible for the entire on_research_complete = { } to either be visible or invisible depending on circustances, as the game handles generating the tooltip poorly in this circustance. @polk0929 - most likely by using the add modified equipment method (detailed above). Additionally, incredibly important are the gridboxes representing technology tree branches. The key for the name is the same as the folder's name, while the description is the name with _desc appended. Compatible with Collie 1.10. The offset in pixels to use a singular unit when positioning technologies. When changing the define files, make sure to use an override file rather than copying over the entire base game files, as copying over the entire thing will cause crashes even on otherwise minor game updates, which commonly add new defines. Please Help! The table below excludes armor designed by the No Step Back DLC tank designer. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. Press question mark to learn the rest of the keyboard shortcuts. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. All trademarks are property of their respective owners in the US and other countries. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. This item will only be visible to you, admins, and anyone marked as a creator. The mod is still in relatively early days, and theres only dedicated content up to 1885. If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui in particular define the appearance of technology/doctrine folders as well as the items within them. Why fight WW2, when you can fight WW1 instead? While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. This item will only be visible to you, admins, and anyone marked as a creator. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. This mod is compatible with Version 1.10 Collie & all DLC. 82. r/hoi4. In order to assign an experience type to a technology, xp_research_type = army is used. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. We include affiliate links in articles. Support Equipment is an example of a type of equipment. The folder selection is done within the folder_tabs containerWindowType. If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. For technologies, this is stored inside of the countrytechtreeview container window, while for doctrines, it's inside of the countrydoctrineview container window. This mod is compatible with Version 1.10 Collie & all DLC. The value will be modified if the triggers are true. Finally, sometimes it takes a while for theHoI4interface to properly load the mods latest version. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. It gets unlocked by researching technologies and is produced by production lines. If nothing within on_research_complete = { } grants a tooltip or there's always something showing a tooltip, it is not necessary to set on_research_complete_limit = { } This is an example of a tech with on_research_complete_limit: show_effect_as_desc = yes can also be used in order to make the effects show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. 114. r/hoi4modding. The background box which GFX is used. Additionally, ai_research_weights = { offensive = -1.0 } can be used to make the AI prioritise this technology less or more if it has the specified focus. For example, setting it to be 2 will make the game treat it as if it's a third sub-technology that the item has, even if it's the first one, which'll move it to the according position and give it the according icon. Please note that you must have the appropriate technology to receive the equipment. This item has been removed from the community because it violates Steam Community & Content Guidelines. This is a complete list of all add_equipment commands for HOI4. They might as well just ask Paradox to make a new game. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. It is kept here for people who want to use it, and for possible inclusion as a mod resource. In this case, Hearts of Oak does not attempt to change the base game into something unrecognizable but enhances and re-balances technologies, industries, wars, events etc. Technologies can be used to apply effects and static modifiers towards the country researching them. Previously Chief Germanist for Green Man Gaming. These container windows for items are not contained within any other container window, rather being defined fully independently. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Does not require any DLC at the moment, and users are reporting that it seems to work fine with 1.10 Collie anyway. on Paradox technology, Legal If you spot a mistake then you are welcome to fix it. Similarly to technologies, the GUI file is very interconnected with the doctrine definitions. In particular, this is an example of a regular small item: In here, "Icon" represents the technology-specific icon. Additionally, on_research_complete_limit = { } serves as a trigger block necessary to be fulfilled for the effects to be executed. force_use_small_tech_layout = yes is used in order to force the game to use this technology to use the small item for this particular technology even if it unlocks equipment. research_cost = 1 assigns the base research cost for this technology. Press question mark to learn the rest of the keyboard shortcuts. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Additionally, this is also where sub-technologies are assigned. Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. Much of this will be familiar to players of New Vegas, but there is plenty grabbed from the lore of the first and second Fallout games as well. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. This includes resources, sub-units, offensive and defensive, or sub-unit categories. If you have a related Youtube channel, enter the URL. The most amazing part about this deeper focus on different countries is that it offers choices that go to the very heart of the focus system: the ability to choose a nations destiny does not need to be an exercise in strict historicity. Each terrain is defined in /Hearts of Iron IV/common/terrain/*.txt. Questions, Paradox Do ccs not work with mods? Please see the. This is in contrast to national focuses, where the offset used as a singular unit is consistent across different focus trees. The research tab has been replaced by a new tech tree, reflecting the state of the Fallout universe in 2275; some of the tribal factions will be equipped with spears and scavenged firearms, where the more advanced factions can research and deploy the vaunted Power Armor that has been on the cover of most every Fallout release in the last few years. For each folder, the technology must have a gridbox assigned to show up in one of the two ways. This comes in handy when you're just learning the mechanics of the game and want to have fun. This mod features between 10-20 years worth of content for all the major powers, including some minors. That said, this is still a fascinating project, and one to keep an eye on! This comes in handy when you're just learning the mechanics of the game and want to have fun. This mod is compatible with Version 1.10 Collie & all DLC. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. Note that while it is possible to unresearch technologies, this does not always work properly: this can fail to unresearch technologies that are mutually exclusive with other technologies and doesn't work properly those that unlock database objects. HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. In addition to these terrains, amphibious gets used for naval invasions and river gets used for river crossings. Equipment is the military hardware needed by units to operate and largely determines their stats. For comparison, a value of 1 is equal to 100 days worth of research assuming fully default research speed with no modifiers[1]. They form the basis of equipment variant stats, which in turn influence the combat abilities of units using them. The arguments of base (changing the value), add, and factor (multiplying it) can be used to modify it. 4. r/RoadTo56. This command is the exact same as the above command, but 'ae' (a shortened alias) is used, instead of the longer 'add_equipment'. By default, each technology has a score of 1. You need a thousand of such equipment, and you have the technology of light tanks at the initial level. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. There are some recycled items from Victoria II, but this mod goes a ways towards breaking up the monotony of the early game slog where all you can do is wait for foci to finish and factories to be built. Espaol - Latinoamrica (Spanish - Latin America). The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. 429. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. This is a community maintained wiki. Valve Corporation. Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. You have to go down the civil war route, yes. Notably, this also applies to the effects of the technology. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. This assigns a particular experience type to the technology. This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. In which direction x and y aim depends on the format of the gridbox: a "LEFT" format means that x goes up-to-down while y goes left-to-right, while an "UP" format would mean that x goes left-to-right while y goes up-to-down. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. A family of equipment types share common mechanical parts that make transitioning production between them easier. use the add_to_tech_sharing_group effect to do so. Join. The only way to add a country to a technology sharing group is to use the add_to_tech_sharing_group effect to do so. The add_equipment command in Hearts of Iron IV can be shortened to ae - ae is simply an alias, the two commands have exactly the same function. The game & mechanics have been completely overhauled to fit the period that means that innovations like Tanks and Planes will take a while to enter the fray, so youll mainly be looking at infantry tactics. This is typically set to be never true for hidden technologies in order to prevent AI from researching it. The position is in sets of coordinates defined by the slotsize of the gridbox that this technology is assigned to. 517. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). Have you ever thought: Gee, HOI4 goes way too fast for me! For example, enable_equipments = { my_equipment_1 my_equipment_2 } will set my_equipment_1 and my_equipment_2 to only be enabled after the technology was researched. DnD alignment: Lawful Good. Dont use this mod. The Great War. Kaiserreich asks the daring question of: What if Germany won WWI?. This mod can trace its origin back to Hearts of Iron II. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. This is because porting Rt56 USA proved to be too much work. Hi, is there a way to see the equipment names added by a Mod? Folders are defined as blocks within the technology_folders = { } block in /Hearts of Iron IV/common/technology_tags/*.txt files, where the name of the block within is used as the folder's ID. Guide updated for NSB. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. If a technology unlocks equipment, it'll use the regular item, while a technology that doesn't unlock equipment will use the small item. Theseare the best Hearts of Iron 4mods in 2023: This is a new mod thats risen in popularity since we last did our checks. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. In 1936 South Africa has a very small and poorly equipped military consisting of only three six-Infantry battalion divisions (Cape Force), three three-Infantry battalion divisions (Cape Brigade), and a single air wing of 30 Gloster Gladiator interwar fighters stationed in Transvaal. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. Never to trust the AI to have our best interests at heart, its time to take full control of the peace process through the Player-Led Peace Conferencemod. The name of the technology for the specified language is set by using the technology's ID as the localisation key, with description by appending _desc in the end. The Ultimate HOI4 Scenario Mod Tierlist. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. Still want to play that favourite mod of yours butHoI4s latest update ruins your save game? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Notably, this also applies to the modifiers of the technology. It also will have to be within a technology folder that's assigned to hold doctrines. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The official subreddit for the Hearts of Iron 4 Mod Road to 56. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. I've revamped my mod Scenario: Overlord and lifted it from Beta status. A technology can have categories assigned to it with categories = { }, where each category is separated with whitespace characters as categories = { my_category_1 my_category_2 }. By default, there can be no more than 3 sub-technologies defined within an item[4]. 8 days ago. Keep in mind that if there is no small item defined, all technologies will use the regular item, so this would only be useful if equipment-unlocking technologies in the folder are split between small and regular items. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. This is because porting Rt56 USA proved to be too much work. Expanded Technology + Industry + Equipment, Literally read description if you want updates (use RT56). You can always roll back yourHoI4version to continue your campaign. The nitty gritty of realistic global warfare is reflected in this meticulous reworking of the terrain textures into landscapes that not only look more realistic but speak of the startling scope of the conflict. In addition, it's also possible to make a technology apply a bonus for specific sub-units making up land templates, ships, and the airforce. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. If one of these database objects is locked behind technology, it won't be possible to force a country to use them without having the technology: equipment variants or orders of battle will fail to be created with the specified type. This would also make the description the same as the equipment's description, if one is present. If false at some point, the country will be automatically kicked out. Last time we checked, this mod is compatible with Husky 1.9.1. These arguments are used within technology sharing groups:id = my_tech_group is used to tell how to refer to the group is internally for the effects or triggers referring to one.name = my_tech_group_name is used to say which key shjould be used in order to assign the name to this group depending on the currently-turned on language in localisation.desc = my_tech_group_desc is used to say which key shjould be used in order to assign the description to this group depending on the currently-turned on language in localisation.picture = GFX_my_tech_group is used to assign a sprite, defined in any /Hearts of Iron IV/interface/*.gfx file, to this group. You read that correctly. They do work but the mod may have changed the name of the tech. All rights reserved. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play This item will only be visible in searches to you, your friends, and admins. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. The GFX also decides the size. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. It is only visible to you. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. Cheating in equipment can be useful in many circumstances, for example, it can be useful for new players looking to learn/experiment with the mechanics of the game, and also useful for those who are just looking to have some fun playing the game less seriously. This is mandatory to edit in order for new technologies to show up, unless the new technology requires an existing base game technology with an existing path. It is only visible to you. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! Highly immersive and strangely sombre, this music pack of over 600 songs (though not all are historically accurate) aims to create a certain atmosphere that reminds the player that hes leading millions to death, heartache, and immortal glory. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. The error message complains about something with map error. Researching an equipment technology unlocks a basic variant of the equipment type particular to that country. is it possible to find out the name of the equipment from the mods? 1 / 5. This item requires all of the following other items. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. Example. It is also possible to use variables within a modifier of the ai_will_do value. This can build up to the max level specified in the building definition itself. The way that the value is evaluated for AI picking the technology is that, every 7 days[3], it generates a random decimal value between 0 and the ai_will_do value for each of the technologies. If the database object is not set to be unlocked by any technology in general, it'll be always possible to select it, while putting them in a technology will require the technology. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg.
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